Building the Menstrual Maze

to explore early reproductive health eduation

design research
physical computing
illustration

The Menstrual Maze is a digitally embedded educational toy that steps through the menstrual process. In my role as design research lead, I built this toy to explore attitudes towards early reproductive health education. To read key findings, read the paper here.

About the Project

This design was one of 12 projects (out of 79 total entries) to be presented at the CHI Student Design Competition for 2018 @ Montreal QC. Our research was published as part of CHI EA ‘18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems.

Collaborators

Danielle Rosner
mentor
Leena Choi
design researcher
Sarah Fox
mentor
above: magnetic ball triggers visual and audio outputs as it makes its way down the track

Why the Menstrual Maze?

The original idea stems from a design workshop in which menstrual health activists, educators, and community members attended (read more about the Catalogue of Partial Things). Participants imagined a uterus toy that could facilitate healthy conversations between parents and young children in spaces such as a pediatrician’s waiting room and classrooms.

Our objectives were to explore 1) what introducing children ages 4– 9 to reproductive organs looks like and 2) the types of interactions that emerge from joint media experiences between parents and kids over menstrual health.

above: laser cutting the surface of the toy and an ARDUINO hooked to under the lid

Using physical computing to build a working prototype

We visualized, designed, and built a working prototype using a combination of laser cutting and electronics. We employed research through design methods, in which the design artifact was used as a means to explore, discover, and iterate.

above: testing the menstrual maze with families

Thanks for reading!

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